哲学杂志철학 학술지哲学のジャーナルEast Asian
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Publication details

Publisher: Springer

Place: Berlin

Year: 2008

Pages: 205-217

ISBN (Hardback): 9783540684367

Full citation:

A. Morone, "Guessing games and people behaviours", in: Advances in decision making under risk and uncertainty, Berlin, Springer, 2008

Abstract

In the last decade a growing effort has been devoted to explore the p-beauty contest game (Camerer, Ho and Weigelt, 1998; Duffy and Nagel, 1997; Nagel, 1995; Weber, 2003). The game itself is well known and extremely simple: players are asked to choose a number from a closed interval. The winning player will be the one that gets closer to a target number G. Such target is defined as the average of all guesses plus a constant, multiplied by a real number known to all players. Formally, we can write the target as: (G = p left( {1over n}{sum limits_{i = 1}^n}{g_i + d} ight)). In its simplest form the game parameterisation is set as follows: 0 ≤ p < 1, n is the number of players in the contest, ({g_i} in lbrack 0, 100 brack subset f{R}) is subject i's guess and d is a constant set equal to 0.

Publication details

Publisher: Springer

Place: Berlin

Year: 2008

Pages: 205-217

ISBN (Hardback): 9783540684367

Full citation:

A. Morone, "Guessing games and people behaviours", in: Advances in decision making under risk and uncertainty, Berlin, Springer, 2008